TJCID Admin
Ryo : 54 Join date : 2012-08-17
| Subject: Obtaining new jutsus, equipment and other stuff... Sun Aug 19, 2012 8:29 pm | |
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Obtaining new jutsus, equipment and other stuff... To avoid confusion, we''ll use money (Ryō) as the universal currency for "buying" (figuratively speak) canon or invent custom jutsus, weapons, armor, items, skills, clans or founding new villages. To do this just go to your village's shinobi shop (or the black market if you are a missing nin), look at the list of available jutsus and items, post which ones you want to buy and wait for a mod/admin to update your account. The same thing goes if you want custom stuff, they just need to be approved first. (read this for more info). Being a Ninja is a full time job just like any other. Every week you receive salary from your Kage. The amount depends on your ninja rank. Kages reserve the right to withhold money from inactive members or award extra money to exceptional ninja. Weekly payments: - Spoiler:
RankTime | Payment | Genin |
12.000 ryo | Chuunin |
24.000 ryo | Special Jounin |
35.000 ryo | Jounin |
45.000 ryo | Medic-Nin |
3.000 ryo then equivalent rank | ANBU |
6.000 ryo then equivalent rank | Sennin |
54.000 ryo | Kage |
62.000 ryo | Missing |
- D: 11.000 ryo
- C: 22.000 ryo
- B: 33.000 ryo
- A: 44.000 ryo
- S: 55.000 ryo
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A Missing nin's idea of salary is to rob civilians.
NOTE: A much faster, but more dangerous way of obtaining money is by completing missions. SHINOBI EQUIPMENTThere is no limit to how many jutsus a ninja can have (Kakasi supposedly knows over 1000), but there is a limit to how much equipment you can carry. All items have a "weight" value. How much "weight" you can carry without greatly restricting movement depends on your Strength stat. If the total "weight" of your equipment exceeds your Strength stat then you can't perform speed based jutsus, and your Agility is reduced by 25% and travel time increases by 50%. If weight surpasses Strength by more that 50%, Agility becomes 0 and you can't travel. There is also the issue of where to put all the equipment and weapons for easy access during battle. Below you will see a table with "slots". Each piece of equipment will have an indication in which slot it can be equipped: Slot Type | Item's Name | Item's Weight | Head Up | (something you wear on the forehead, helmet...) | (how much this item weights) | Head Middle | (something over the eyes, face...) | . | Head Down | (something in or over the mouth...) | . | Body | (Outer clothes, light armor, heavy armor) | . | Arms/hands | (Hand, Arm, Forearm protectors) | . | Legs/Feet | (Shoes, thigh protectors...) | . | Accessory | (Cloaks, Gourds, Sheaths, Pouches...) | . | Accessory | (Cloaks, Gourds, Sheaths, Pouches...) | . | Accessory | (Cloaks, Gourds, Sheaths, Pouches...) | . | Accessory | (Cloaks, Gourds, Sheaths, Pouches...) | . | Item Slot | (Consumables, projectiles, small items, etc) | . | Item Slot | (Consumables, projectiles, small items, etc) | . | Item Slot | (Consumables, projectiles, small items, etc) | (total weight of all items you have equipped) | Unequiped | (Items that you have at home) | . |
Items that you haven't equipped on yourself are left at home. When looting enemies, even if the Strength limit isn't met, you can't take more items that you have empty slots (each hand counts as 1 universal slot). | |
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